Continue switching pairs, who also switch roles each round, until the signal. and a box or tub to hold each set for every group of four.) Two players run to the dress-up box (located at the end line) and one helps the other get all the gear on, then they run back to the start line, and then to the end line and remove the clothes and put them back into the box.
Set up an obstacle course for them to move around.ĭress-up Relay: (Need a full set of clothes including shoes, pants/skirt, top, jacket, hat, scarf, etc. Continue hiking and running to the end line and back, switching roles with each hike.Ĭooperative Band Walk: (One cooperative band per five students.) Groups of five hook together using the bands and work together to get to the end line and back. If the ball drops, they pick it up and continue where it dropped.īeanbag Hike: (One beanbag per pair.) One partner hikes the ball to the other partner through their legs, then runs toward the end line to receive a hike from their partner. Reverse roles on the way back.īeach Ball: Partners hold a ball between them in any way they can down and back. Continue until they get to the other end line.
Student B grabs the spot the frog just left, and tosses it farther forward for the frog to jump to. Student B tosses the spot in front of the frog and the frog jumps to it. Lily Pad Jump: (Two spot markers per pair.) Student A is the “frog” in one direction. Then that partner crouches and the other jumps. Leap Frog: One partner crouches down and the other does a straddle jump over them, pushing their hands onto their partner’s back as they jump over them. Continue down and back.īack-to-back: Partners hook elbows and one partner faces the end line while the other moves backward. Wheelbarrow: One player walks on their hands while the other player holds their feet in the air. Partner/Group Style:ģ-Legged: Partners are attached at the ankle and work together to move to the end line and back This way, it is harder to tell who finishes first and racers are more focused on themselves, as opposed to their competition. They race out to the larger circle line and back like spokes on a wheel. Better yet, you can have the racers in a circle and designate the end line another, larger circle, say 20 steps out. Have students do a 3-legged race down and back, then switch to a wheelbarrow race, then with hooked elbows back-to-back, then repeat). So they don’t get too exhausted, change up the type of race every lap (i.e. When organizing races, have as many lanes as possible in order to keep kids active. View the Field Day Activity Guide Cooperative and Solo Field Day Activities Racing Events The guide includes cooperative, parachute, race, and relay activities for students of all ages.
To find more inspiration and activity ideas for your school’s field day, download the free Field Day Activity Guide from School Specialty PE. water games nearest to the hose, flying disc throw away from fences and roofs, scooter relay on the blacktop, etc.). It’s important to test a wide range of skills on field day. Also be sure to plan the location of your activities according to their needs (e.g. Not every student will excel in the same type of activity or game, or will enjoy the same challenges. Tips for Creating Your Field Day Activities Check out these tips and ideas to create a great field day activities roster for participating students. Team, partner, and solo events all have their place on the field day list. Field day events should include a variety of activities and challenge students in many ways.